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Following, explained

One app for the whole race. Those who follow it enter it with the code — as crew, with the PIN received from whoever builds the race; as public, with nothing else.

On this page

  1. 🚪 Entering: the code, and for the crew a PIN
  2. 📍 What the crew sees
  3. ✍️ What the crew does: check in, write, read the log
  4. 🚨 The alerts: SOS, drop-out, GPS silence
  5. 👀 What the public sees
  6. 📵 Without network
  7. ⚠️ What following does not do
  8. The crew's 3 things to do before the start
1

🚪 Entering: the code, and for the crew a PIN

In the app

When it opens, the app first asks who you are. “Athlete”: I run. “Crew”: I support someone who runs, I follow their race, I write to them, I get their alerts. “Public”: I follow the race, positions and passages, typing nothing.

The crew enters with the race code and the crew PIN, 6 digits that Le Cairn makes for the race. The person who builds the race has a ready-made message to send: the app link, the PIN, and what it opens — the tracking, check-ins on behalf of the athletes, messaging, and the phone of the person running when they raise an alert. It is for the crew only: nobody publishes it.

The public enters with the code alone. No account, no PIN. A link received through “🔗 Share” leads straight to the race, with the athlete already chosen. And when you come back, the app reopens the last role and the last race on its own, even without network: “↩︎ Resume — Crew on MIETTES26”.

2

📍 What the crew sees

In the Crew app

One tab per athlete — “#42 Zoé” — with their gap to the plan, and a sign when needed: 🚨, 🛑, or ⚠ when a cut-off is close. Below, 4 tiles: Current gap, Last CP — or “Last pebble” when a position is fresher than a check-in —, Estimated finish, and Next, with the time left. A 5th one, Your aid station, gives the next point where the crew can go, with a range of times.

Then the list of points. A point passed shows the real time and the gap. A point to come shows 2 times, optimistic and pessimistic, and where they come from: “🪨 last pebble” or “on the plan”. The next one is marked “next”; a threatened point carries “⚠ cut-off”, and a banner warns: “Only 14 min of margin left — Engreux (cut-off 11:30)”.

3

✍️ What the crew does: check in, write, read the log

In the Crew app

Checking in a passage: hold 1 second on the point, a bar fills up, and the “actual passage time” window opens. Confirm sends the time to the server, for the athlete on screen. If the athlete checked in too, the 2 check-ins merge: nobody erases the other. The server then tells the crew and the public following this person — “⛺ Zoé #42 · Engreux checked in at 11:12” —, never their own phone.

Writing: the 💬 button opens the messaging, 200 characters per message, signed “Crew”. The message arrives as a notification on the athlete's phone. In version 1.1, cheers from the public pass through it too, preceded by 📣. The person who builds the race can turn messaging off for a race.

The log “📜 Log” replays the race, newest first: “passes Engreux”, “drops a pebble at km 18.2”, “asks for help”, “cancels their alert”, “withdraws at km 23”, and the messages. A marker separates what is new since your last visit. And when the pebbles say the athlete reaches the assistance point in 30 minutes, a banner says so: “🏃 Zoé arrives at Engreux around 11:10”.

4

🚨 The alerts: SOS, drop-out, GPS silence

In the Crew app · notifications

The “🚨 Alert my crew” button (the SOS) only exists if the person who builds the race enabled it. When the athlete triggers it, the Crew app opens a window that a simple tap does not close, with a long vibration: “Zoé is asking for help”, the point and the kilometre, “📞 Call Zoé” and “🗺 Open their position”. The “Seen — I'm on it” button records the reading time, which the athlete sees on their side. A red banner stays until the alert is lifted; then “✅ Zoé has cancelled their alert — all is well”. It calls no rescue service: that is written in full in the SOS guide.

A drop-out opens a window, only one: “Zoé has withdrawn”, the person is safe, “Got it”. Their dot freezes on the map. GPS silence: 45 minutes without a position in automatic tracking, and the app warns — “🛰 GPS silence — Zoé”, the last position, and “Perhaps a dead zone — the waiting positions will arrive when the network comes back”. The server sends the same alert, then “✅ is back in touch” when a position comes back.

5

👀 What the public sees

In the Public app · sharing

The same tracking, simpler. A big finish card at the top: the estimated time and the gap, then “🏆 Finish!” once it is done — or “🛑 Withdrawn” and the kilometre. Below, the 3 tiles, the list of points, the pebbles on the map and the profile, the cut-off alert. The public sees neither the weather, nor the SOS, nor the messages, nor “Your aid station”, nor the log.

Cheering, in version 1.1: if the person who builds the race opened it, a 📣 button. “Your message goes to the messages of the person running. They will read it when they can.” A first name, a message, “Send” — and “Cheer sent 💪”, one per minute. Version 1.2 has set them aside: they come back in 1.3, with a way to report a message and block someone. The public writes nothing else and does not read the messages.

Sharing: “🔗 Share” makes the link of this tracking, for this race and this athlete. It goes through the phone's share sheet, otherwise it is copied: “✅ Link copied”. In version 1.1, the public page rereads the race every 20 seconds after a change, then every minute, then every 3 minutes when nothing moves — and right away when you come back to it. In 1.2, in beta, it follows live: a check-in, a pebble or a withdrawal shows within a second.

6

📵 Without network

In the app

A trail means many dead zones. On the crew side, the race stays on the phone: without network, it shows again as it was at the last connection, and updates as soon as the connection returns. Check-ins made offline are kept — “⚡ Offline — 2 check-ins waiting, kept on the phone” — and go out on their own when the network returns, even if the app was closed in the meantime. The server then announces only one “checked in”: the furthest point.

The map works without network: tiles already seen are kept. The weather says when it is old: “⚠ Offline — forecast received at 10:20”. And if the crew PIN changed in the meantime, nothing is lost: “Your check-ins are kept: enter the new PIN to send them.”

On the public side, no copy of the race on the phone: only the followed athlete's check-ins remain. A banner says so: “⚡ Offline — info received at 11:20”.

⚠️ What following does not do

To tell the crew before the start, so they know what to count on — and what not to count on.

The crew PIN is for the crew only: do not publish it. The race code, on the other hand, is meant to be shared — it is all the public needs.

The crew's 3 things to do before the start

  1. Enter the day before, with the code and the crew PIN, and tap “🔕 Turn on alerts”. On iPhone, notifications only arrive if the app is installed on the home screen.
  2. Look at “Your aid station”: it is the next point where you can go, with a range. It narrows as the pebbles drop.
  3. If the athlete's phone goes quiet, check in on their behalf: your check-in never replaces theirs, they merge.
🔁 One PIN for the whole crew. Everyone enters with the same one, on their own phone, and gets the same alerts.
I follow the race from abroad, which time is shown? The local time of the race, for everyone: cut-offs, passages, projections. It is the time zone chosen in Le Cairn — the race guide covers it.
Can the public write to the athlete? In version 1.1, only a cheer, through 📣, if the person who builds the race allowed it. They never read the messaging, and the athlete gets no notification for a cheer. In 1.2, the public writes nothing: cheers come back in 1.3.
Does the athlete see my check-ins? Yes: they join theirs in their race, and in the end-of-race report sent to the person who built the race.
← The user guide 📡 The race, explained 🚨 The guide: alert my crew